Halo Audio
A liquid-chrome launch for headphones that bend sound around you.
Client
Halo
Year
2026
Discipline
Motion
Services
Launch Film · 3D · Web

<case/> The story
A liquid-chrome launch for headphones that bend sound around you.
Brand accent
The brief
Halo came to us with a simple ask: make people feel something before they read a single word. The existing brand was competent, but it looked like everyone else in the category.
The approach
We started in motion, not in static frames. Every element of the Halo Audio system — type, color, imagery and interaction — was prototyped live in the browser, so we could judge how it moves, not just how it looks.
The outcome
A flexible system that scales from a 6px favicon to a 60-meter billboard, and a website that turns visitors into an audience. Launched on time, on budget and well beyond expectations.
<source/> Source vs. render
Hover to look behind the final frame.




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